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Unity Developer
Job Description

Ready-to-use Unity Developer job description template. Copy it, customize it, and start hiring — or let us match you with pre-vetted candidates.

1

About the Role

We are hiring an experienced Unity Developer to build and maintain production applications using C# Scripting, Unity UI Toolkit, AR Foundation. This role requires strong technical fundamentals, clean code practices, and the ability to ship features independently while collaborating effectively with a remote team. The ideal candidate writes well-tested Unity code, has experience with Visual Studio and Blender, and can contribute to architecture decisions for systems serving thousands of users. You'll participate in code reviews, technical planning, and sprint ceremonies while owning features from implementation through deployment.

2

Key Responsibilities

  • Own C# Scripting implementation and optimization — configuration, customization, and ongoing enhancement based on business needs
  • Manage Unity UI Toolkit workflows including setup, user training, and continuous improvement of processes
  • Implement and maintain AR Foundation ensuring seamless integration with existing systems and workflows
  • Build and maintain Unity application features following clean code and SOLID principles
  • Write comprehensive tests — unit, integration, and e2e — maintaining high test coverage
  • Review code from teammates with constructive, thorough feedback focused on correctness and maintainability
  • Participate in sprint planning, estimation, and technical architecture discussions
  • Deploy code to production using established CI/CD pipelines and monitor for issues post-deployment
  • Debug and resolve production issues with root cause analysis and prevention measures
  • Document technical decisions, API contracts, and system architecture for team knowledge base
3

Must-Have Qualifications

  • Hands-on experience with C# Scripting — configuration, customization, and troubleshooting in production environments
  • Proficiency with Visual Studio as part of the Unity development/operations workflow
  • 3+ years of professional Unity development experience
  • Strong fundamentals in Unity architecture patterns and best practices
  • Experience writing tests and maintaining codebases with good test coverage
  • Git proficiency — branching strategies, code review workflows, and conflict resolution
  • Clear English communication skills for daily standups, code reviews, and documentation
4

Nice-to-Have Skills

  • Unity Certified Developer certification or equivalent validated credential
  • Unity Certified Expert: Programmer certification or equivalent validated credential
  • Experience with advanced Unity features: Unity UI Toolkit, AR Foundation, XR Interaction Toolkit
  • Familiarity with the broader Unity ecosystem including Blender and Plastic SCM
  • Contributions to open-source projects or a notable GitHub/portfolio presence
  • Experience with CI/CD pipelines, Docker, and cloud deployment
5

Interview Tips

Technical Coding Exercise

Give a small, realistic Unity coding challenge that tests fundamentals — clean code, edge case handling, and test writing. Time-box to 45-60 minutes.

Architecture Whiteboard

Present a system design problem relevant to Unity. Evaluate their approach to scalability, data modeling, and trade-off discussions.

Code Review Simulation

Show a Unity pull request with both good patterns and subtle issues. Assess what they catch, how they communicate feedback, and what they prioritize.

Past Project Deep-Dive

Have them walk through their most challenging Unity project. Ask probing questions about architecture decisions, obstacles, and what they learned.

6

Typical Team Structure

Team Size

2-5 Unity developers

Reports To

Engineering Manager, Tech Lead, or CTO

Collaborates With

Product Management, QA/Testing, DevOps, Design

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